GetCameraClip: Difference between revisions
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{{Client function}} | {{Client function}} | ||
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{{New feature/item|3.0141|1.4.1|6949|This function checks if the camera will "collide" with any objects or vehicles in its way. Read more about this [[here | {{New feature/item|3.0141|1.4.1|6949|This function checks if the camera will "collide" with any objects or vehicles in its way. Read more about this [[setCameraClip|here]].}} | ||
==Syntax== | ==Syntax== |
Revision as of 12:51, 30 November 2014
This function checks if the camera will "collide" with any objects or vehicles in its way. Read more about this here.
Syntax
bool, bool getCameraClip()
OOP Syntax Help! I don't understand this!
- Method: Camera.getClip(...)
- Counterpart: setCameraClip
Returns
- objects: if you want the camera to clip on objects.
- vehicles: if you want the camera to clip on vehicles.
Example
This function checks the clip status.
function checkClipStatus() local obj, veh = Camera.getClip() outputChatBox ("Your camera can" .. (veh and "" or "not") .. "see the vehicle interior at the moment!",255,0,0,false) outputChatBox ("Your camera can" .. (obj and "" or "not") .. "collide with objects at the moment!",255,0,0,false) end addEventHandler("clipstatus",checkClipStatus)
See Also
- getCamera
- getCameraClip
- getCameraFieldOfView
- getCameraGoggleEffect
- getCameraViewMode
- setCameraClip
- setCameraFieldOfView
- setCameraGoggleEffect
- setCameraViewMode
- Shared
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget