GetCameraInterior: Difference between revisions

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===Required Arguments===
===Required Arguments===
'''thePlayer''': The player whose camera interior you want to get.
*'''thePlayer''': The player whose camera interior you want to get.
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===Returns===
Returns an ''integer'' indicating the camera's interior, ''false'' if the argument is invalid.
Returns an ''integer'' indicating the camera's interior, ''false'' if the argument is invalid.



Latest revision as of 17:54, 12 February 2021

Returns the interior of the local camera (independent of the interior of the local player).

Procedural

Syntax

Click to collapse [-]
Server
int getCameraInterior ( player thePlayer )

OOP Syntax Help! I don't understand this!

Method: player:getCameraInterior(...)
Variable: .cameraInterior
Counterpart: setCameraInterior


Required Arguments

  • thePlayer: The player whose camera interior you want to get.
Click to collapse [-]
Client
int getCameraInterior ( )

OOP Syntax Help! I don't understand this!

Method: Camera.getInterior(...)
Variable: .interior
Counterpart: setCameraInterior


Returns

Returns an integer indicating the camera's interior, false if the argument is invalid.

Example

Click to collapse [-]
Server
function outputCameraInterior ( player, command )
	local interior = getCameraInterior ( player )
	outputChatBox ( "The camera is in the interior " .. interior, player, 255, 255, 0 )
end
addCommandHandler ( "camera", outputCameraInterior )


Object-oriented

Syntax

Click to collapse [-]
Server
int player:getCameraInterior ( )
-- or
int player.cameraInterior -- to get the camera interior value
player.cameraInterior = int someValue -- to set the camera interior value
Click to collapse [-]
Client
int Camera.getInterior ( )

Returns an integer indicating the camera's interior, false if the argument is invalid.

Example

Click to collapse [-]
Client
function outputCameraInterior ( command )
	local interior = Camera.getInterior ( )
	outputChatBox ( "The camera is in the interior " .. interior, localPlayer, 255, 255, 0 )
end
addCommandHandler ( "camera", outputCameraInterior )

See Also