GetCameraMode

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Revision as of 01:51, 3 November 2008 by Talidan (talk | contribs) (fixed the examples)
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This function returns a string containing the current mode of the player's camera.

Syntax

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Server
string getCameraMode ( player thePlayer )

Required Arguments

  • thePlayer: The player whose camera mode you wish to obtain.
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Client
string getCameraMode ( )

Required Arguments

None.

Returns

Returns a string with one of two values if successful:

  • player: The camera is attached to a player.
  • fixed: The camera is in a fixed position.

The function will return false if unsuccessful.

Example

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Server script

This function checks the camera state of a player, by specifying his name:

function checkCamera( source, command, targetName )
      local targetPlayer = getPlayerFromNick ( targetName )   -- Get the player using his name
      outputConsole( targetName.."'s camera mode is: "..getCameraMode( targetPlayer ), source )  -- Output the state of player's camera
end
addCommandHandler( "camera", checkCamera )
Click to expand [+]
Client script

See Also