GetCameraPosition

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Revision as of 22:29, 9 December 2013 by Ixjf (talk | contribs)
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Template:DeprecatedWithAlt

This function returns the position the player's camera would have if the camera mode is fixed (see setCameraMode).

Syntax

Procedural

float float float getCameraPosition ( )

OOP

Vector3 Camera.getPosition ( )

==Return==
===Procedural===
Returns three [[float|floats]] containing the x, y and z coordinates if the function was successful, ''false'' otherwise.
===OOP===
Returns a vector with the coordinates if the function was successful, an empty vector otherwise.

==Example== 
This page lacks an example.
<syntaxhighlight lang="lua">
--Add an example here

See Also