GetCameraViewMode: Difference between revisions
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m (moved GetCameraView to GetCameraViewMode: function renamed) |
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
int | int getCameraViewMode ( ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 20:35, 28 June 2011
This function allows you to get the camera's view mode. This indicates at what distance the camera will follow the player.
- Note: It currently only returns vehicle view modes
Syntax
int getCameraViewMode ( )
Returns
Returns an int indicating the current camera view mode. Their meanings can be seen below.
Vehicle Modes:
- 0: Bumper
- 1: Close external
- 2: Middle external
- 3: Far external
- 4: Low external
- 5: Cinematic
Ped Modes:
- 1: Close
- 2: Middle
- 3: Far
Example
-- TODO