GetMarkerCount: Difference between revisions

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(Added an example.)
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==Example==
==Example==
This example outputs the amount of markers to the player.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--TODO
function howManyMarkers(thePlayer,command)
local ammount = getMarkerCount()
outputChatBox("There are "..ammount.." markers.",thePlayer,255,255,0)
end
addCommandHandler("markers",howManyMarkers)
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Marker functions}}
{{Marker functions}}
[[Category:Needs Example]]

Revision as of 02:50, 31 May 2010

Returns the number of markers that currently exist in the world.

Syntax

int getMarkerCount ( )

Required Arguments

None

Returns

Returns the number of markers that currently exist.

Example

This example outputs the amount of markers to the player.

function howManyMarkers(thePlayer,command)
	local ammount = getMarkerCount()
	outputChatBox("There are "..ammount.." markers.",thePlayer,255,255,0)
end
addCommandHandler("markers",howManyMarkers)

See Also