GetMarkerIcon: Difference between revisions

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__NOTOC__
__NOTOC__
This function returns the icon of a marker.
This function returns the icon name for a marker.


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">int getMarkerType ( marker theMarker )</syntaxhighlight>
<syntaxhighlight lang="lua">string getMarkerIcon ( marker theMarker )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
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===Returns===
===Returns===
Returns ''false'' if the marker passed is invalid or a string containing one of the following:
Returns ''false'' if the marker passed is invalid or a string containing one of the following:
* '''0''': No icon
* '''"none"''': No icon
* '''1''': Arrow icon
* '''"arrow"''': Arrow icon
* '''2''': Finish icon
* '''"finish"''': Finish (end-race) icon


==Example==
==Example==
<syntaxhighlight lang="lua">marker = createMarker ( 1000, 1000, 1000, "checkpoint", 255, 0, 0 )
<syntaxhighlight lang="lua">marker = createMarker ( 1000, 1000,1000, "checkpoint", 255, 0, 0 )
icon = getMarkerIcon ( marker )
icon = getMarkerIcon (marker)
outputChatBox ( "marker's default icon is " .. icon )
outputChatBox ( "The default marker icon is " .. icon )
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Marker functions}}
{{Marker functions}}

Revision as of 10:53, 24 September 2006

This function returns the icon name for a marker.

Syntax

string getMarkerIcon ( marker theMarker )

Required Arguments

  • theMarker: A marker element referencing the specified marker.

Returns

Returns false if the marker passed is invalid or a string containing one of the following:

  • "none": No icon
  • "arrow": Arrow icon
  • "finish": Finish (end-race) icon

Example

marker = createMarker ( 1000, 1000,1000, "checkpoint", 255, 0, 0 )
icon = getMarkerIcon (marker)
outputChatBox ( "The default marker icon is " .. icon )

See Also