GetMarkerSize: Difference between revisions

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==Syntax==
==Syntax==
<section name="Server" class="server">
<syntaxhighlight lang="lua">float getMarkerSize ( marker myMarker )</syntaxhighlight>
<syntaxhighlight lang="lua">float getMarkerSize ( marker myMarker )</syntaxhighlight>


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===Returns===
===Returns===
Returns a [[float]] containing the size of the specified marker.
Returns a [[float]] containing the size of the specified marker.
</section>
<section name="Client" class="client">
<syntaxhighlight lang="lua">float getMarkerSize ( marker myMarker )</syntaxhighlight>
===Required Arguments===
*'''myMarker''': The [[marker]] that you wish to retrieve the size of.
===Returns===
Returns a [[float]] containing the size of the specified marker.
</section>


==Example==
==Example==

Revision as of 22:13, 4 August 2007

This function returns a float containing the size of the specified marker.

Syntax

float getMarkerSize ( marker myMarker )

Required Arguments

  • myMarker: The marker that you wish to retrieve the size of.

Returns

Returns a float containing the size of the specified marker.

Example

This example creates a marker and outputs the size to everyone. (server/client)

-- Create a maker
newMarker = createMarker ( 1, 1000, 1000, 1000, 1,0,0 )
-- If the marker was created successfully then...
if ( newMarker ~= false ) then
	-- Tell everyone about it
	outputChatBox ( "Current marker size: " .. getMarkerSize ( newMarker ) )
end

See Also