GetObjectModel: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | |||
This function retrieves the model ID of a specified object | This function retrieves the model ID of a specified object | ||
Revision as of 15:52, 3 August 2007
This function retrieves the model ID of a specified object
Syntax
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ServerExample
This example destroys a haystack when a player targets it
function onPlayerTargeted ( element ) if ( getElementType ( element ) == "object" ) and ( getObjectModel ( element ) == 3374 ) then destroyElement ( element ) end end addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )
This example outputs the model id of objects the player is targetting.
function onPlayerTargeted ( element ) if ( getElementType ( element ) == "object") then outputChatBox(getObjectModel ( element )) end end addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )
See Also