GetObjectModel

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Revision as of 15:52, 3 August 2007 by Driver2 (talk | contribs)
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This function retrieves the model ID of a specified object

Syntax

Click to expand [+]
Server

Example

This example destroys a haystack when a player targets it

function onPlayerTargeted ( element )
    if ( getElementType ( element ) == "object" ) and ( getObjectModel ( element ) == 3374 ) then
        destroyElement ( element )
    end
end
addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )

This example outputs the model id of objects the player is targetting.

function onPlayerTargeted ( element )
    if ( getElementType ( element ) == "object") then
        outputChatBox(getObjectModel ( element ))
    end
end
addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )

See Also