GetObjectRotation
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Object rotation can be retrieved from objects in mapfiles or objects that are created in scripts.
Syntax
float float float getObjectRotation ( object theObject )
Required Arguments
- theObject: The object whose rotation will be retrieved
Returns
Returns three floats if object exists, false in the first variable and nil in the other two if it's invalid.
Example
If a player points at an object with a gun, its rotation will appear in the chat box.
Click to collapse [-]
Serverfunction onPlayerTargeted ( targetElem ) if ( isElement(targetElem) and getElementType(targetElem) == "object" ) then local x,y,z = getObjectRotation ( targetElem ) outputChatBox ( "Object rotation: " .. x .. " " .. y .. " " .. z, source ) end end addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )
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ClientSee Also