GetObjectRotation

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Revision as of 17:06, 3 August 2007 by Driver2 (talk | contribs)
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Object rotation can be retrieved from objects in mapfiles or objects that are created in scripts.

Syntax

float float float getObjectRotation ( object theObject )       

Required Arguments

  • theObject: The object whose rotation will be retrieved

Returns

Returns three float if object exists, false in the first variable and nil in the other two if it's invalid.

Example

If a player points at an object with a gun, it will output it's rotation to the player.

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Server
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Client

See Also

Shared