GetPickupAmount: Difference between revisions
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addEventHandler ( "onPickupHit", | addEventHandler ( "onPickupHit", root, onPickupHitFunction ) -- add an event handler for onPickupHit | ||
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Latest revision as of 09:57, 15 December 2023
This function retrieves the amount of health or armor given from a pickup.
Syntax
int getPickupAmount ( pickup thePickup )
Required Arguments
- thePickup: The pickup you wish to retrieve the amount from.
Returns
Returns an integer of the amount the pickup is set to, false if it's invalid, 0 if it's no health or amor pickup.
Example
This example outputs the amount of health a player picked up.
Click to collapse [-]
Serverfunction onPickupHitFunction ( thePlayer ) if getPickupType ( source ) == 0 then -- check the type of pickup, if it is a health pickup then amount = getPickupAmount ( source ) outputChatBox ( "You picked up " .. amount .. " health", thePlayer) end end addEventHandler ( "onPickupHit", root, onPickupHitFunction ) -- add an event handler for onPickupHit
See Also