GetTypeIndexFromClothes

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Revision as of 19:15, 25 July 2006 by EAi (talk | contribs) (→‎Example)
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This function is used to get the clothes type and index from the texture and model. (Scans through the list of clothes for the specific type).

Syntax

int int getTypeIndexFromClothes ( string clothesTexture, string clothesModel )

Required Arguments

  • clothesTexture: A string determining the clothes texture that you wish to retrieve the type and index from.
  • clothesModel: A string determining the corresponding clothes model that you wish to retrieve the type and index from.

Returns

This function returns 2 integers, a type and index if found, 'false' otherwise.

Example

This example gets the current clothes of a certain type on a player, then swaps with the previous in the clothes list.

addCommandHandler ( "previousClothes", "previousClothes" )
function nextClothes ( thePlayer, key, clothesType )
  currentTexture, currentModel = getPlayerClothes ( thePlayer, clothesType ) -- get the current clothes on this slot
  clothesIndex = 1
  if ( currentTexture ) then -- if he had clothes of that type
    clothesType, clothesIndex = getTypeIndexFromClothes ( currentTexture, currentModel ) -- get the type and index of these clothes, so we can decrease and get the previous
  end
  clothesIndex = clothesIndex - 1
  texture, model = getClothesByTypeIndex ( type, clothesIndex ) -- get the new texture and model
  setPlayerClothes ( thePlayer, texture, model, type )
end

See Also