HU/MTA Classes: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
* [[Ban]] | * [[Ban]] | ||
* [[element|Element]] | * [[element|Element]] | ||
<ul>{{Elements}}</ul> | <ul>{{Elements hu}}</ul> | ||
* [[resource|Resource]] | * [[resource|Resource]] | ||
* [[textdisplay|Text display]] | * [[textdisplay|Text display]] |
Revision as of 08:26, 26 October 2018
In order to perform operations on MTA objects via scripting, pointers to internal classes are exported to scripts as Lua userdata. Each of these classes has a number of exported scripting functions associated to them.
Elements that have a physical representation in the game are also known as Entities.
The complete list of classes to be found in scripts follows: