IsElementWithinMarker: Difference between revisions
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==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
dutymarker = createMarker(126.56,254.98,78.9,255,0,0) | dutymarker = createMarker(126.56,254.98,78.9,'cylinder', 2.0, 255, 0, 0, 150) | ||
function duty(player, matchingDimension) | function duty(player, matchingDimension) | ||
Revision as of 17:04, 5 June 2010
This function is used to determine if an element is within a marker.
Syntax
bool isElementWithinMarker ( element theElement, marker theMarker )
Required Arguments
Returns
Returns true if the element is within the marker, false otherwise
Example
dutymarker = createMarker(126.56,254.98,78.9,'cylinder', 2.0, 255, 0, 0, 150)
function duty(player, matchingDimension)
if (isElementWithinMarker(player, dutymarker) == true ) then
giveWeapon(player, 22, 100, 1)
else
outputChatBox("You are not at the right place!", player,255,0,0)
end
end
addCommandHandler("duty", duty)