IsObjectBreakable: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Client function}}
{{Shared function}}
 
{{New feature/item|3.0161|1.6.0|21765|Added also as a server-side function. Previously only available as a client-side function.}}
 
This function checks if an object / model ID is breakable.
This function checks if an object / model ID is breakable.


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==Requirements==
{{Requirements|n/a|1.3.0-9.03783|}}


==See Also==
==See Also==
{{Client_object_functions}}
{{Client_object_functions}}

Latest revision as of 17:03, 7 November 2024

ADDED/UPDATED IN VERSION 1.6.0 r21765:
Added also as a server-side function. Previously only available as a client-side function.

This function checks if an object / model ID is breakable.

Syntax

bool isObjectBreakable ( object theObject / int modelId )

OOP Syntax Help! I don't understand this!

Method: object:isBreakable(...)
Variable: .breakable
Counterpart: setObjectBreakable


Required Arguments

  • theObject / modelId: The object / model ID that's being checked.

Returns

  • true if the object is breakable.
  • false if the object is not breakable.

Example

This example creates an object when the resource starts and checks if the object is breakable.

addEventHandler("onClientResourceStart", resourceRoot, function()
    local object = createObject(1337, 5540.6654, 1020.55122, 1240.545)
    if isObjectBreakable(object) then
        outputChatBox("Yes, the object is breakable.")
    else
        outputChatBox("No, the object is not breakable")
    end
end)

See Also