IsObjectBreakable: Difference between revisions
Jump to navigation
Jump to search
Line 21: | Line 21: | ||
outputChatBox("No, the object is not breakable") | outputChatBox("No, the object is not breakable") | ||
end | end | ||
end) | |||
</syntaxhighlight> | |||
This example is the same as before, but with some advanced logic using ternary operation. | |||
<syntaxhighlight lang="lua">addEventHandler("onClientResourceStart",resourceRoot,function() | |||
addEventHandler("onClientResourceStart",resourceRoot,function() | |||
local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545 ) | |||
outputChatBox((isObjectBreakable(object) and "Yes, the object is breakable.") or ("No, the object is not breakable")) | |||
end) | |||
end) | end) | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 10:22, 4 August 2018
This function checks if an object is breakable.
Syntax
bool isObjectBreakable ( object theObject )
OOP Syntax Help! I don't understand this!
- Method: object:isBreakable(...)
- Variable: .breakable
- Counterpart: setObjectBreakable
Required Arguments
- object the object that's being checked.
Returns
- true if the object is breakable.
- false if the object is not breakable.
Example
This example creates an object when the resource starts and checks if the object is breakable.
addEventHandler("onClientResourceStart",resourceRoot,function() local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545 ) if isObjectBreakable(object) then outputChatBox("Yes, the object is breakable.") else outputChatBox("No, the object is not breakable") end end)
This example is the same as before, but with some advanced logic using ternary operation.
addEventHandler("onClientResourceStart",resourceRoot,function() addEventHandler("onClientResourceStart",resourceRoot,function() local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545 ) outputChatBox((isObjectBreakable(object) and "Yes, the object is breakable.") or ("No, the object is not breakable")) end) end)
Requirements
This template will be deleted.
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty