IsObjectBreakable: Difference between revisions
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==Example== | ==Example== | ||
This example creates an object when the resource starts and checks if the object is breakable. | This example creates an object when the resource starts and checks if the object is breakable. | ||
<syntaxhighlight lang="lua">addEventHandler("onClientResourceStart",resourceRoot,function() | <syntaxhighlight lang="lua"> | ||
addEventHandler("onClientResourceStart", resourceRoot, function() | |||
local object = createObject(1337, 5540.6654, 1020.55122, 1240.545) | |||
if isObjectBreakable(object) then | |||
outputChatBox("Yes, the object is breakable.") | |||
else | |||
outputChatBox("No, the object is not breakable") | |||
end | |||
outputChatBox | |||
end | |||
end) | end) | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 15:40, 4 August 2018
This function checks if an object is breakable.
Syntax
bool isObjectBreakable ( object theObject )
OOP Syntax Help! I don't understand this!
- Method: object:isBreakable(...)
- Variable: .breakable
- Counterpart: setObjectBreakable
Required Arguments
- object the object that's being checked.
Returns
- true if the object is breakable.
- false if the object is not breakable.
Example
This example creates an object when the resource starts and checks if the object is breakable.
addEventHandler("onClientResourceStart", resourceRoot, function() local object = createObject(1337, 5540.6654, 1020.55122, 1240.545) if isObjectBreakable(object) then outputChatBox("Yes, the object is breakable.") else outputChatBox("No, the object is not breakable") end end)
Requirements
This template will be deleted.
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty