IsObjectBreakable: Difference between revisions
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__NOTOC__ | |||
{{Client function}} | |||
This function checks if an object is breakable. | |||
==Syntax== | |||
<syntaxhighlight lang="lua">bool isObjectBreakable ( object theObject )</syntaxhighlight> | |||
{{OOP||[[object]]:isBreakable|breakable|setObjectBreakable}} | |||
===Required Arguments=== | |||
*'''object''' the [[object]] that's being checked. | |||
===Returns=== | |||
* ''true'' if the object is breakable. | |||
* ''false'' if the object is not breakable. | |||
==Example== | |||
This example creates an object when the resource starts and checks if the object is breakable. | |||
<syntaxhighlight lang="lua">addEventHandler("onClientResourceStart",resourceRoot,function() | |||
local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545 ) | |||
if isObjectBreakable(object) then | |||
outputChatBox("Yes, the object is breakable.") | |||
else | |||
outputChatBox("No, the object is not breakable") | |||
end | |||
end) | |||
</syntaxhighlight> | |||
==Requirements== | |||
{{Requirements|n/a|1.3.0-9.03783|}} | |||
==See Also== | |||
{{Client_object_functions}} | |||
Revision as of 18:37, 1 January 2017
This function checks if an object is breakable.
Syntax
bool isObjectBreakable ( object theObject )
OOP Syntax Help! I don't understand this!
- Method: object:isBreakable(...)
- Variable: .breakable
- Counterpart: setObjectBreakable
Required Arguments
- object the object that's being checked.
Returns
- true if the object is breakable.
- false if the object is not breakable.
Example
This example creates an object when the resource starts and checks if the object is breakable.
addEventHandler("onClientResourceStart",resourceRoot,function() local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545 ) if isObjectBreakable(object) then outputChatBox("Yes, the object is breakable.") else outputChatBox("No, the object is not breakable") end end)
Requirements
This template will be deleted.
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty