OnClientGUIClick: Difference between revisions

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(Added example (similar to guiCreateButton) and see also)
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[[Category:Incomplete Event]]
{{Client event}}
{{Client event}}
__NOTOC__
__NOTOC__
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string button, string state, int absoluteX, int absoluteY
string button, string state, int absoluteX, int absoluteY
</syntaxhighlight>
</syntaxhighlight>
*'''button:''' the name of the mouse button that the GUI element was clicked with.
*'''button:''' the name of the mouse button that the GUI element was clicked with, can be left, right, or middle.
*'''state:''' the state of the mouse button. "down" or "up".
*'''state:''' the state of the mouse button. "down" or "up".
*'''absoluteX:''' the X position of the mouse cursor, in pixels, measured from the left side of the screen.
*'''absoluteX:''' the X position of the mouse cursor, in pixels, measured from the left side of the screen.
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==Source==
==Source==
The source of this event is the GUI element that was clicked.
The [[event system#Event source|source]] of this event is the GUI element that was clicked.


==Example==  
==Example==  
This example creates an edit box alongside an "Output!" button. When the button is clicked with the left mouse button, it will output the message in the edit box into the Chat Box.
<syntaxhighlight lang="lua">
--create our button
btnOutput = guiCreateButton( 0.7, 0.1, 0.2, 0.1, "Output!", true )


<syntaxhighlight lang="lua">
--Create an edit box and define it as "editBox".
editBox = guiCreateEdit( 0.3, 0.1, 0.4, 0.1, "Type your message here!", true )
guiEditSetMaxLength ( editBox, 128 ) --the max chatbox length is 128, so force this


--setup our function to output the message to the chatbox
function outputEditBox (button)
    if button == "left" then
        local text = guiGetText ( editBox )--get the text from the edit box
        outputChatBox ( text ) --output that text
    end
end
--and attach our button to the outputEditBox function
addEventHandler ( "onClientGUIClick", btnOutput, outputEditBox )
</syntaxhighlight>
</syntaxhighlight>
==See Also==
===GUI events===
{{GUI_events}}
===Event functions===
{{Client_event_functions}}

Revision as of 12:19, 12 January 2008

This event is fired when the user clicks a GUI element.

Parameters

string button, string state, int absoluteX, int absoluteY
  • button: the name of the mouse button that the GUI element was clicked with, can be left, right, or middle.
  • state: the state of the mouse button. "down" or "up".
  • absoluteX: the X position of the mouse cursor, in pixels, measured from the left side of the screen.
  • absoluteY: the Y position of the mouse cursor, in pixels, measured from the top of the screen.

Source

The source of this event is the GUI element that was clicked.

Example

This example creates an edit box alongside an "Output!" button. When the button is clicked with the left mouse button, it will output the message in the edit box into the Chat Box.

--create our button
btnOutput = guiCreateButton( 0.7, 0.1, 0.2, 0.1, "Output!", true )

--Create an edit box and define it as "editBox".
editBox = guiCreateEdit( 0.3, 0.1, 0.4, 0.1, "Type your message here!", true )
guiEditSetMaxLength ( editBox, 128 ) --the max chatbox length is 128, so force this

--setup our function to output the message to the chatbox
function outputEditBox (button)
    if button == "left" then
        local text = guiGetText ( editBox )--get the text from the edit box
        outputChatBox ( text ) --output that text
    end
end
--and attach our button to the outputEditBox function
addEventHandler ( "onClientGUIClick", btnOutput, outputEditBox )

See Also

GUI events

Input

GUI


Event functions