OnClientPedHeliKilled: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client event}} | {{Client event}} | ||
This event is fired when a ped is killed due to the effect of a helicopter blades. | This event is fired when a ped is killed due to the effect of a helicopter blades. | ||
{{Note|This event is only triggered for peds that are streamed in}} | |||
==Parameters== | ==Parameters== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
Line 9: | Line 10: | ||
==Source== | ==Source== | ||
The source of this event is the ped who was killed | The source of this event is the [[ped]] who was killed | ||
==Type== | |||
This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include: | |||
* Peds flying off | |||
* Peds taking damage | |||
* Blood | |||
==Cancel effect== | ==Cancel effect== | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
==See Also== | ==See Also== | ||
===Client | ===Client ped events=== | ||
{{ | {{Client_ped_events}} | ||
===Client event functions=== | ===Client event functions=== | ||
{{Client_event_functions}} | {{Client_event_functions}} |
Latest revision as of 17:04, 7 November 2024
This event is fired when a ped is killed due to the effect of a helicopter blades.
Parameters
vehicle killer
- killer: the vehicle (heli) responsible for causing the death.
Source
The source of this event is the ped who was killed
Type
This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:
- Peds flying off
- Peds taking damage
- Blood
Cancel effect
If this event is canceled, the ped will not be killed
Example
Click to collapse [-]
ClientThis example disables helicopter killing
function cancelDeath() cancelEvent() end addEventHandler("onClientPedHeliKilled", root, cancelDeath)
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled