OnClientPedHeliKilled: Difference between revisions
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==Source== | ==Source== | ||
The source of this event is the ped who was killed | The source of this event is the ped who was killed | ||
==Type== | |||
This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include: | |||
* Peds flying off | |||
* Peds taking damage | |||
* Blood | |||
==Cancel effect== | ==Cancel effect== |
Revision as of 13:55, 5 July 2013
This event is fired when a ped is killed due to the effect of a helicopter blades. Also note that this event is only triggered for peds nearby the local player's camera. This is due to elements far away being streamed out.
Parameters
vehicle killer
- killer: the vehicle (heli) responsible for causing the death.
Source
The source of this event is the ped who was killed
Type
This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:
- Peds flying off
- Peds taking damage
- Blood
Cancel effect
If this event is canceled, the ped will not be killed
Example
Click to collapse [-]
ClientThis example disables helicopter killing
function cancelDeath() cancelEvent() end addEventHandler("onClientPedHeliKilled", root, cancelDeath)
Requirements
This template will be deleted.
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled