OnClientPedHitByWaterCannon: Difference between revisions
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{{Client event}} | {{Client event}} | ||
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This event is fired when a ped is hit by a water cannon. Also note that this event is only triggered for ped nearby the local player's camera. This is due to elements far away being streamed out. | This event is fired when a ped is hit by a water cannon. Also note that this event is only triggered for ped nearby the local player's camera. This is due to elements far away being streamed out. | ||
==Parameters== | ==Parameters== |
Revision as of 19:14, 27 October 2014
Script Example Missing Event OnClientPedHitByWaterCannon needs a script example, help out by writing one. | |
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This event is fired when a ped is hit by a water cannon. Also note that this event is only triggered for ped nearby the local player's camera. This is due to elements far away being streamed out.
Parameters
ped pedHit
- pedHit: the ped which got shot by the water cannon
Source
The source of this event is the vehicle who shot the water cannon.
Type
This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:
- Peds flying off
- Peds being knocked down
Cancel effect
If this event is canceled, the Ped will not be knocked down
Example
Click to collapse [-]
ClientThis example does nothing
-- todo
Requirements
This template will be deleted.
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled