OnClientPedStep: Difference between revisions
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(works fine with peds) |
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==Example== | ==Example== | ||
<section name="Client" class="client" show="true"> | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
addEventHandler("onClientPedStep", localPlayer, | addEventHandler("onClientPedStep", localPlayer, | ||
Line 30: | Line 30: | ||
) | ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | |||
==See Also== | ==See Also== |
Revision as of 20:50, 5 April 2020
This event is called when a peds foot has come on to the ground after jumping or taking a full step.
Parameters
bool leftFoot
- leftFoot: a bool representing if it was the left foot that moved.
Source
The source of this event is the ped who stepped.
Requirements
This template will be deleted.
Example
Click to collapse [-]
ClientaddEventHandler("onClientPedStep", localPlayer, function(leftFoot) if (leftFoot) then outputChatBox("Your left foot hit the ground.", 0, 255, 0) else outputChatBox("Your right foot hit the ground.", 0, 255, 0) end end )
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled