OnClientPedWasted: Difference between revisions

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The [[event system#Event source|source]] of this event is the [[ped]] that died.
The [[event system#Event source|source]] of this event is the [[ped]] that died.


==Example==  
==Example==
<section name="Client" class="client" show="true">
This example outputs when a player kills another player.
<syntaxhighlight lang="lua">
-- define the event handler function
function onWasted(killer, weapon, bodypart)
if killer then
if getElementType(killer) == "player" then
outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".",thePlayer) -- output the kill message to the chatbox.
    end
  end
end
 
-- add the event handler
addEventHandler("onClientPedWasted",getRootElement(),onWasted)
</syntaxhighlight>
</section>


==See Also==
==See Also==

Revision as of 14:27, 19 May 2011

This event is triggered whenever a ped dies.

Parameters

element killer, int weapon, int bodypart
  • killer: A player element representing the killer.
  • weapon: An integer representing the killer weapon or the death reason.
  • bodypart: An integer representing the bodypart the player was damaged.
  • 3: Torso
  • 4: Ass
  • 5: Left Arm
  • 6: Right Arm
  • 7: Left Leg
  • 8: Right Leg
  • 9: Head

Source

The source of this event is the ped that died.

Example

Click to collapse [-]
Client

This example outputs when a player kills another player.

-- define the event handler function
function onWasted(killer, weapon, bodypart)
if killer then
if getElementType(killer) == "player" then
outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".",thePlayer) -- output the kill message to the chatbox.
    end
  end
end

-- add the event handler
addEventHandler("onClientPedWasted",getRootElement(),onWasted)

See Also

Client ped events


Client event functions