OnClientPedWasted: Difference between revisions
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The [[event system#Event source|source]] of this event is the [[ped]] that died. | The [[event system#Event source|source]] of this event is the [[ped]] that died. | ||
==Example== | ==Example== | ||
<section name="Client" class="client" show="true"> | |||
This example outputs when a player kills another player. | |||
<syntaxhighlight lang="lua"> | |||
-- define the event handler function | |||
function onWasted(killer, weapon, bodypart) | |||
if killer then | |||
if getElementType(killer) == "player" then | |||
outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".",thePlayer) -- output the kill message to the chatbox. | |||
end | |||
end | |||
end | |||
-- add the event handler | |||
addEventHandler("onClientPedWasted",getRootElement(),onWasted) | |||
</syntaxhighlight> | |||
</section> | |||
==See Also== | ==See Also== |
Revision as of 14:27, 19 May 2011
This event is triggered whenever a ped dies.
Parameters
element killer, int weapon, int bodypart
- killer: A player element representing the killer.
- weapon: An integer representing the killer weapon or the death reason.
- bodypart: An integer representing the bodypart the player was damaged.
- 3: Torso
- 4: Ass
- 5: Left Arm
- 6: Right Arm
- 7: Left Leg
- 8: Right Leg
- 9: Head
Source
The source of this event is the ped that died.
Example
Click to collapse [-]
ClientThis example outputs when a player kills another player.
-- define the event handler function function onWasted(killer, weapon, bodypart) if killer then if getElementType(killer) == "player" then outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".",thePlayer) -- output the kill message to the chatbox. end end end -- add the event handler addEventHandler("onClientPedWasted",getRootElement(),onWasted)
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled