OnClientPedWasted: Difference between revisions
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m (Fixing up poorly made example) |
m (Even more fixing) |
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function onWasted(killer, weapon, bodypart) | function onWasted(killer, weapon, bodypart) | ||
if ( killer and getElementType(killer) == "player" ) then | if ( killer and getElementType(killer) == "player" ) then | ||
outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) .."." | outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".") -- output the kill message to the chatbox. | ||
end | end | ||
end | end |
Revision as of 17:00, 19 May 2011
This event is triggered whenever a ped dies.
Parameters
element killer, int weapon, int bodypart
- killer: A player element representing the killer.
- weapon: An integer representing the killer weapon or the death reason.
- bodypart: An integer representing the bodypart the player was damaged.
- 3: Torso
- 4: Ass
- 5: Left Arm
- 6: Right Arm
- 7: Left Leg
- 8: Right Leg
- 9: Head
Source
The source of this event is the ped that died.
Example
Click to collapse [-]
ClientThis example outputs a message every time a player kills another player.
-- define the event handler function function onWasted(killer, weapon, bodypart) if ( killer and getElementType(killer) == "player" ) then outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".") -- output the kill message to the chatbox. end end -- add the event handler addEventHandler("onClientPedWasted", getRootElement(), onWasted)
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled