OnMarkerLeave

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Revision as of 17:36, 16 February 2008 by CJGrove (talk | contribs) (→‎Example)
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This event is triggered when a player leaves the area of a marker created using createMarker.

Parameters

player leftPlayer, bool matchingDimension
  • leftPlayer: The player that left the marker's area
  • matchingDimension: True if the player is in the same dimension as the marker he left

Source

The source of this event is the marker that the player left.

Example

This example views a message when you leave the marker.

function MarkerHit ( leavePlayer, matchingDimension )
        outputChatBox ( "Bye", leavePlayer )
end

addEventHandler("onMarkerHit", getRootElement (), MarkerHit)

See Also

Marker events


Event functions