OnPedWasted: Difference between revisions

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(added info about death reasons)
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==Example==
==Example==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- TODO
function pedDied(totalAmmo, killer, killerWeapon)
outputChatBox( getPlayerName(source) .. " was killed by " .. getPlayerName(killer) .. " with " .. killerWeapon .. ".")
end
addEventHandler("onPedWasted", getRootElement(), pedDied)
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Ped_events}}
{{Ped_events}}

Revision as of 22:51, 24 March 2012

This event is triggered when a ped is killed or dies.

Parameters

int totalAmmo, element killer, int killerWeapon, int bodypart [, bool stealth ]
  • totalAmmo: an integer representing the total ammo the victim had when he died.
  • killer: an element representing the player or vehicle who was the killer. If there was no killer this is false.
  • killerWeapon: an integer representing the killer weapon or the death reason.
  • bodypart: an integer representing the bodypart ID the victim was hit on when he died.
  • 3: Torso
  • 4: Ass
  • 5: Left Arm
  • 6: Right Arm
  • 7: Left Leg
  • 8: Right Leg
  • 9: Head
  • stealth: boolean value representing whether or not this was a stealth kill

Source

The source of this event is the ped that died or got killed.

Example

function pedDied(totalAmmo, killer, killerWeapon)
outputChatBox( getPlayerName(source) .. " was killed by " .. getPlayerName(killer) .. " with " .. killerWeapon .. ".")
end
addEventHandler("onPedWasted", getRootElement(), pedDied)

See Also