OnPedWasted: Difference between revisions
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function pedDied(totalAmmo, killer, killerWeapon) | function pedDied(totalAmmo, killer, killerWeapon) | ||
if ( getElementType("killer") == "player" ) and ( getElementType("source") == "player" ) then | |||
outputChatBox( getPlayerName(source) .. " was killed by " .. getPlayerName(killer) .. " with " .. killerWeapon .. ".") | outputChatBox( getPlayerName(source) .. " was killed by " .. getPlayerName(killer) .. " with " .. killerWeapon .. ".") | ||
end | |||
end | end | ||
addEventHandler("onPedWasted", getRootElement(), pedDied) | addEventHandler("onPedWasted", getRootElement(), pedDied) |
Revision as of 22:55, 24 March 2012
This event is triggered when a ped is killed or dies.
Parameters
int totalAmmo, element killer, int killerWeapon, int bodypart [, bool stealth ]
- totalAmmo: an integer representing the total ammo the victim had when he died.
- killer: an element representing the player or vehicle who was the killer. If there was no killer this is false.
- killerWeapon: an integer representing the killer weapon or the death reason.
- bodypart: an integer representing the bodypart ID the victim was hit on when he died.
- 3: Torso
- 4: Ass
- 5: Left Arm
- 6: Right Arm
- 7: Left Leg
- 8: Right Leg
- 9: Head
- stealth: boolean value representing whether or not this was a stealth kill
Source
The source of this event is the ped that died or got killed.
Example
function pedDied(totalAmmo, killer, killerWeapon) if ( getElementType("killer") == "player" ) and ( getElementType("source") == "player" ) then outputChatBox( getPlayerName(source) .. " was killed by " .. getPlayerName(killer) .. " with " .. killerWeapon .. ".") end end addEventHandler("onPedWasted", getRootElement(), pedDied)
See Also