OnPlayerJoin: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Server event}}
This event is triggered when a player joins the server.
This event is triggered when a player joins the server.



Revision as of 05:09, 30 December 2007

This event is triggered when a player joins the server.

Parameters

No parameters.

Source

The source of this event is the player who joined.

Example

This example gets the joined client's name and sends him a welcome message including his name.

-- we register greetPlayer as a handler for the event
function greetPlayer ( )
	-- we store the player's name
	local joinedPlayerName = getClientName ( source )
	-- and send him a greeting
	outputChatBox ( "Welcome " .. joinedPlayerName .. " to the server!" , source, 255, 255, 255 )
end
addEventHandler ( "onPlayerJoin", getRootElement(), greetPlayer )

See also