OnPlayerResourceStart
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This event is triggered when a resource has loaded client-side for a player.
Parameters
resource loadedResource
- loadedResource: The resource that was loaded on the client.
Source
The source of this event is the player who loaded the resource.
Example
This example shows how you can trigger a custom event client-side defined in the same resource as soon as the player is ready (resource loaded on client):
addEventHandler("onPlayerResourceStart", root, function(loadedResource) outputChatBox(getResourceName(loadedResource) .. " started for " .. getPlayerName(source)) -- Trigger a custom clientside event defined in this resource if (getResourceRootElement(loadedResource) == resourceRoot) then triggerClientEvent(source, "onClientCustomEvent", resourceRoot) end end)
Requirements
This template will be deleted.
See Also
Resource events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled