OnVehicleStartEnter
Jump to navigation
Jump to search
This event is triggered when a player starts to enter a vehicle. This event can be used to cancel entry, if necessary.
Syntax
void onVehicleStartEnter ( player player, int seat, player jacked )
Variables
- player: A player element representing the player who is starting to enter a vehicle
- seat: An integer representing the seat in which the player is entering
- jacked: A player element representing who is going to be jacked
Example
This example locks a police car if a player trying to enter is not a policeman
--add an event for onVehicleStartEnter addEventHandler ( "onVehicleStartEnter", getRootElement(), "playerStartEnter" ) function playerStartEnter ( player, seat, jacked ) --when a player starts entering a vehicle if ( getVehicleName ( source ) == "police" ) and ( getPlayerSkin ( source ) > 279 ) then --if the vehicle is a police car, and the player's skin is higher than 279 i.e. a cop skin setVehicleLocked ( source, false ) --open the vehicle else --if he's not a cop setVehicleLocked ( source, true ) --lock the vehicle end
See Also
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled