RespawnObject: Difference between revisions
Jump to navigation
Jump to search
m (whitespace fix) |
No edit summary |
||
Line 11: | Line 11: | ||
===Returns=== | ===Returns=== | ||
Returns ''true'' if the object was sucessfully respawned. ''false'' if the object is not breakable, or a wrong object was given. | Returns ''true'' if the object was sucessfully respawned. ''false'' if the object is not breakable, or a wrong object was given. | ||
==Example== | |||
<section class="client" name="Client" show="true"> | |||
This example prevents objects from despawning. When an object breaks, it gets respawned right away. | |||
<syntaxhighlight lang="lua"> | |||
addEventHandler ( "onClientObjectBreak", getRootElement(), | |||
function () | |||
respawnObject ( source ) | |||
end | |||
)</syntaxhighlight> | |||
</section> | |||
==See Also== | ==See Also== | ||
{{Client_object_functions}} | {{Client_object_functions}} |
Revision as of 17:28, 4 October 2014
Script Example Missing Function RespawnObject needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
This function respawns a specific object.
Syntax
bool respawnObject ( object theObject )
Required Arguments
- theObject: An object element
Returns
Returns true if the object was sucessfully respawned. false if the object is not breakable, or a wrong object was given.
Example
Click to collapse [-]
ClientThis example prevents objects from despawning. When an object breaks, it gets respawned right away.
addEventHandler ( "onClientObjectBreak", getRootElement(), function () respawnObject ( source ) end )
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty