Server Scripting Events: Difference between revisions

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[[onMapLoad]] ( string mapname, [[xmlnode]] xmlroot )
[[onMapLoad]] ( string mapname, [[xmlnode]] xmlroot )
[[onMarkerHit]] ( [[marker]] marker, [[player]] hitplayer )

Revision as of 11:54, 30 March 2006

Dialog-information.png This article needs checking.

Reason(s): What Datatype is vehiclespawnpoint?

This is a list of scripting events that currently exist. More will come soon.

onLoad ()

onPlayerChat ( player player, string message )

onPlayerJoin ( player player )

onPlayerPm ( player sourceplayer, player destplayer, string message )

onPlayerQuit ( player player)

onPlayerSpawn ( player player, spawnpoint spawnpoint )

onPlayerWasted ( player player)

onEnterVehicle ( player player, vehicle vehicle, int seat, player jackedplayer )

onExitVehicle ( player player, vehicle vehicle, int seat, player jackingplayer )

onVehicleSpawn ( vehicle vehicle, vehiclespawnpoint )

onPickupHit ( player player, pickup pickup )

onPickupAdd ( pickup pickup )

onMapLoad ( string mapname, xmlnode xmlroot )

onMarkerHit ( marker marker, player hitplayer )