Server Scripting Events: Difference between revisions
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[[onMapLoad]] ( string mapname, [[xmlnode]] xmlroot ) | [[onMapLoad]] ( string mapname, [[xmlnode]] xmlroot ) | ||
[[onMarkerHit]] ( [[marker]] marker, [[player]] hitplayer ) |
Revision as of 11:54, 30 March 2006
This article needs checking. | |
Reason(s): What Datatype is vehiclespawnpoint? |
This is a list of scripting events that currently exist. More will come soon.
onLoad ()
onPlayerChat ( player player, string message )
onPlayerJoin ( player player )
onPlayerPm ( player sourceplayer, player destplayer, string message )
onPlayerQuit ( player player)
onPlayerSpawn ( player player, spawnpoint spawnpoint )
onPlayerWasted ( player player)
onEnterVehicle ( player player, vehicle vehicle, int seat, player jackedplayer )
onExitVehicle ( player player, vehicle vehicle, int seat, player jackingplayer )
onVehicleSpawn ( vehicle vehicle, vehiclespawnpoint )
onPickupHit ( player player, pickup pickup )
onPickupAdd ( pickup pickup )
onMapLoad ( string mapname, xmlnode xmlroot )
onMarkerHit ( marker marker, player hitplayer )