SetAnalogControlState: Difference between revisions
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===Returns=== | ===Returns=== | ||
Returns true, else false if invalid argument. | Returns true, else false if invalid argument. | ||
==Example== | |||
<section name="Client" class="client" show="true"> | |||
/analog command starts to go forward control state if you are not, if you are going forward by control state then you will stop. | |||
<syntaxhighlight lang="lua"> | |||
function analog() | |||
if (getAnalogControlState("forwards") == 0) then | |||
setAnalogControlState ("forwards",1) | |||
else | |||
setAnalogControlState ("forwards",0) | |||
end | |||
end | |||
addCommandHandler("analog",analog) | |||
</syntaxhighlight> | |||
This example written by '''Samurai''' | |||
</section> | |||
==See Also== | ==See Also== | ||
{{Client input functions}} | {{Client input functions}} |
Revision as of 16:36, 20 February 2013
Script Example Missing Function SetAnalogControlState needs a script example, help out by writing one. | |
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This sets the analog control state of a control.
Syntax
bool setAnalogControlState ( string controlName , float state )
Required Arguement
- controlName: the control name you wish to set the analog state of. Here's a list:
- left
- right
- forwards
- backwards
- vehicle_left
- vehicle_right
- steer_forward
- steer_back
- accelerate
- brake_reverse
- special_control_left
- special_control_right
- special_control_up
- special_control_down
- state: a float between 0 and 1 indicating the amount the control is pressed.
Returns
Returns true, else false if invalid argument.
Example
Click to collapse [-]
Client/analog command starts to go forward control state if you are not, if you are going forward by control state then you will stop.
function analog() if (getAnalogControlState("forwards") == 0) then setAnalogControlState ("forwards",1) else setAnalogControlState ("forwards",0) end end addCommandHandler("analog",analog)
This example written by Samurai
See Also
- getAnalogControlState
- getBoundKeys
- getCommandsBoundToKey
- getKeyBoundToCommand
- getKeyState
- isCapsLockEnabled
- setAnalogControlState
- Shared
- addCommandHandler
- bindKey
- executeCommandHandler
- getCommandHandlers
- getFunctionsBoundToKey
- getKeyBoundToFunction
- isControlEnabled
- removeCommandHandler
- toggleAllControls
- toggleControl
- unbindKey