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This function sets the rendering state of a browser.

Dialog-warning.png Warning: May cause issues with browser rendering on PC with low Ram #1567. It's might be better to completely release browser, instead of pausing it, when its not needed.


bool setBrowserRenderingPaused ( browser webBrowser, bool paused )

OOP Syntax Help! I don't understand this!

Method: browser:setRenderingPaused(...)
Variable: .renderingPaused
Counterpart: isBrowserRenderingPaused

Required Arguments

  • webBrowser: The browser
  • paused: true to pause rendering, false to continue


Returns true if the state was successfully changed


--In order to render the browser on the full screen, we need to know the dimensions.
local screenWidth, screenHeight = guiGetScreenSize()
--Let's create a new browser in remote mode.
local window = guiCreateWindow(0, 0, screenWidth, screenHeight, "Webbrowser", false)
local browser = guiCreateBrowser(0, 0, 800, 600, false, false, false, window)
-- The event onClientBrowserCreated will be triggered, after the browser has been initialized.
-- After this event has been triggered, we will be able to load our URL
local theBrowser = guiGetBrowser(browser) -- Get the browser element from gui-browser
addEventHandler("onClientBrowserCreated", theBrowser, 
		-- After the browser has been initialized, we can load
		loadBrowserURL(source, "")

addCommandHandler ("pause", -- Add command named 'pause'
  function (player, command, value)
      setBrowserRenderingPaused (theBrowser, value)

See also