SetCameraGoggleEffect: Difference between revisions
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function nightvision() | function nightvision() | ||
local effect = (getCameraGoggleEffect() == "normal" and "nightvision") or "normal" | |||
setCameraGoggleEffect(effect) | |||
end | end | ||
addCommandHandler("nightvision", nightvision) | addCommandHandler("nightvision", nightvision) | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 01:00, 11 September 2016
This function allows you to set the camera's current goggle effect. This means you can activate nightvision or infrared effects by script
Syntax
bool setCameraGoggleEffect ( string goggleEffect )
OOP Syntax Help! I don't understand this!
- Method: Camera.setGoggleEffect(...)
- Variable: .goggleEffect
- Counterpart: getCameraGoggleEffect
Required Arguments
- goggleEffect: the goggle effect you wish to set
- normal: No camera goggle effect
- nightvision: Nightvision camera
- thermalvision: Infrared camera
Returns
- true if the effect was set correctly.
- false otherwise.
Example
function nightvision() local effect = (getCameraGoggleEffect() == "normal" and "nightvision") or "normal" setCameraGoggleEffect(effect) end addCommandHandler("nightvision", nightvision)
See Also
- getCamera
- getCameraClip
- getCameraFieldOfView
- getCameraGoggleEffect
- getCameraViewMode
- setCameraClip
- setCameraFieldOfView
- setCameraGoggleEffect
- setCameraViewMode
- Shared
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget