SetCameraGoggleEffect: Difference between revisions
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*'''goggleEffect''': the goggle effect you wish to set | *'''goggleEffect''': the goggle effect you wish to set | ||
{{Camera goggle modes}} | {{Camera goggle modes}} | ||
{{New feature/item|3.0156|1.5. | {{New feature/item|3.0156|1.5.5|13999| | ||
*'''noiseEffect''': whether or not there should be a fuzzy noise effect | *'''noiseEffect''': whether or not there should be a fuzzy noise effect | ||
}} | }} | ||
===Returns=== | ===Returns=== | ||
* ''true'' if the effect was set correctly. | * ''true'' if the effect was set correctly. |
Revision as of 11:11, 18 August 2018
This function allows you to set the camera's current goggle effect. This means you can activate nightvision or infrared effects by script
Syntax
bool setCameraGoggleEffect ( string goggleEffect [, bool noiseEnabled = true ] )
OOP Syntax Help! I don't understand this!
- Method: Camera.setGoggleEffect(...)
- Variable: .goggleEffect
- Counterpart: getCameraGoggleEffect
Required Arguments
- goggleEffect: the goggle effect you wish to set
- normal: No camera goggle effect
- nightvision: Nightvision camera
- thermalvision: Infrared camera
- noiseEffect: whether or not there should be a fuzzy noise effect
Returns
- true if the effect was set correctly.
- false otherwise.
Example
function nightvision() local effect = (getCameraGoggleEffect() == "normal") and "nightvision" or "normal" setCameraGoggleEffect(effect) end addCommandHandler("nightvision", nightvision)
See Also
- getCamera
- getCameraClip
- getCameraFieldOfView
- getCameraGoggleEffect
- getCameraViewMode
- setCameraClip
- setCameraFieldOfView
- setCameraGoggleEffect
- setCameraViewMode
- Shared
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget