SetCameraGoggleEffect: Difference between revisions
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function nightvision() | function nightvision() | ||
if(getCameraGoggleEffect == "normal") then | if (getCameraGoggleEffect() == "normal") then | ||
setCameraGoggleEffect("nightvision") | setCameraGoggleEffect("nightvision") | ||
elseif(getCameraGoggleEffect == "nightvision") then | elseif (getCameraGoggleEffect() == "nightvision") then | ||
setCameraGoggleEffect("normal") | setCameraGoggleEffect("normal") | ||
end | end |
Revision as of 18:38, 28 April 2013
This function allows you to set the camera's current goggle effect. This means you can activate nightvision or infrared effects by script
Syntax
bool setCameraGoggleEffect ( string goggleEffect )
Required Arguments
- goggleEffect: The goggle effect you wish to set
- normal: No camera goggle effect
- nightvision: Nightvision camera
- thermalvision: Infrared camera
Returns
Returns true if the effect was set correctly, false otherwise.
Example
function nightvision() if (getCameraGoggleEffect() == "normal") then setCameraGoggleEffect("nightvision") elseif (getCameraGoggleEffect() == "nightvision") then setCameraGoggleEffect("normal") end end addCommandHandler("nightvision", nightvision)
See Also
- getCamera
- getCameraClip
- getCameraFieldOfView
- getCameraGoggleEffect
- getCameraViewMode
- setCameraClip
- setCameraFieldOfView
- setCameraGoggleEffect
- setCameraViewMode
- Shared
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget