SetCameraInterior: Difference between revisions
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==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | |||
--TODO | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Client_camera_functions}} | {{Client_camera_functions}} | ||
[[Category:Needs Example]] |
Revision as of 18:02, 18 June 2009
Sets the interior of the local camera. Only the interior of the camera is changed, the local player stays in the interior he was in.
Syntax
Click to collapse [-]
Serverbool setCameraInterior ( player thePlayer, int interior )
Required Arguments
- thePlayer: the player whose camera interior will be set.
- interior: the interior to place the camera in.
Click to collapse [-]
Clientbool setCameraInterior ( int interior )
Required Arguments
- interior: the interior to place the camera in.
Returns
Returns true if the camera's interior was changed successfully, false otherwise.
Example
--TODO