SetCameraInterior: Difference between revisions
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(Added comments to the Server example) |
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<strong> This example make a command to change your cam interior to a selected one. </strong> | <strong> This example make a command to change your cam interior to a selected one. </strong> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function setCam( | function setCam(command,int) | ||
if (int) then | if (int) then | ||
local setInt = setCameraInterior( | local setInt = setCameraInterior(int) | ||
if (setInt) then | if (setInt) then | ||
outputChatBox("Your camera's interior has been set to "..int,255,255,0) | outputChatBox("Your camera's interior has been set to "..int,255,255,0) |
Revision as of 23:10, 10 March 2012
Sets the interior of the local camera. Only the interior of the camera is changed, the local player stays in the interior he was in.
Syntax
Click to collapse [-]
Serverbool setCameraInterior ( player thePlayer, int interior )
Required Arguments
- thePlayer: the player whose camera interior will be set.
- interior: the interior to place the camera in.
Click to collapse [-]
Clientbool setCameraInterior ( int interior )
Required Arguments
- interior: the interior to place the camera in.
Returns
Returns true if the camera's interior was changed successfully, false otherwise.
Example
Click to collapse [-]
ServerThis example make a command to change your cam interior to a selected one.
function setCamInt( thePlayer, commandName, intID ) if( intID )then -- If there is an ID local seted = setCameraInterior( thePlayer, intID ) -- set the interior to the camera if( seted )then -- If it has been changed correctly outputChatBox( "Your camera's interior has been set to "..intID, thePlayer ) -- Tell to the player his new camera's interior else -- otherwise outputChatBox( "Can't change your camera's interior...", thePlayer, 255, 0, 0 ) -- Tell him the change failed end else -- otherwise outputChatBox( "Syntax: /caminterior [interiorID] ", thePlayer, 255, 0, 0 ) -- Tell him the correct syntax end end addCommandHandler( "caminterior", setCamInt )
Click to collapse [-]
ClientThis example make a command to change your cam interior to a selected one.
function setCam(command,int) if (int) then local setInt = setCameraInterior(int) if (setInt) then outputChatBox("Your camera's interior has been set to "..int,255,255,0) else outputChatBox("Can't change your camera's interior...",255,0,0) end else outputChatBox("Syntax: /camera [interiorID] ",255,0,0) end end addCommandHandler("camera",setCam)
See Also
- getCamera
- getCameraClip
- getCameraFieldOfView
- getCameraGoggleEffect
- getCameraViewMode
- setCameraClip
- setCameraFieldOfView
- setCameraGoggleEffect
- setCameraViewMode
- Shared
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget