SetCameraInterior: Difference between revisions
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m (Add Server Example) |
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==Example== | ==Example== | ||
<section name="Server" class="server" show="true"> | |||
<strong> This example make a command to change your cam interior to a selected one. </strong> | |||
<syntaxhighlight lang="lua"> | |||
function setCamInt( thePlayer, commandName, intID ) | |||
if( intID )then | |||
local seted = setCameraInterior( thePlayer, intID ) | |||
if( seted )then | |||
outputChatBox( "Your camera's interior has been seted to "..intID, thePlayer ) | |||
else | |||
outputChatBox( "Can't change your camera's interior...", thePlayer, 255, 0, 0 ) | |||
end | |||
else | |||
outputChatBox( "Syntax: /caminterior [interiorID] ", thePlayer, 255, 0, 0 ) | |||
end | |||
end | |||
addCommandHandler( "caminterior", setCamInt ) | |||
</syntaxhighlight> | |||
</section> | |||
<section name="Client" class="client" show="true"> | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
--TODO | --TODO | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | |||
==See Also== | ==See Also== | ||
{{Client_camera_functions}} | {{Client_camera_functions}} | ||
[[Category:Needs Example]] | [[Category:Needs Example]] |
Revision as of 16:13, 13 April 2010
Sets the interior of the local camera. Only the interior of the camera is changed, the local player stays in the interior he was in.
Syntax
Click to collapse [-]
Serverbool setCameraInterior ( player thePlayer, int interior )
Required Arguments
- thePlayer: the player whose camera interior will be set.
- interior: the interior to place the camera in.
Click to collapse [-]
Clientbool setCameraInterior ( int interior )
Required Arguments
- interior: the interior to place the camera in.
Returns
Returns true if the camera's interior was changed successfully, false otherwise.
Example
Click to collapse [-]
ServerThis example make a command to change your cam interior to a selected one.
function setCamInt( thePlayer, commandName, intID ) if( intID )then local seted = setCameraInterior( thePlayer, intID ) if( seted )then outputChatBox( "Your camera's interior has been seted to "..intID, thePlayer ) else outputChatBox( "Can't change your camera's interior...", thePlayer, 255, 0, 0 ) end else outputChatBox( "Syntax: /caminterior [interiorID] ", thePlayer, 255, 0, 0 ) end end addCommandHandler( "caminterior", setCamInt )
Click to collapse [-]
Client--TODO