SetCameraInterior

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Sets the interior of the local camera. Only the interior of the camera is changed, the local player stays in the interior he was in.

Syntax

Click to collapse [-]
Server
bool setCameraInterior ( player thePlayer, int interior )

Required Arguments

  • thePlayer: the player whose camera interior will be set.
  • interior: the interior to place the camera in.
Click to collapse [-]
Client
bool setCameraInterior ( int interior )

Required Arguments

  • interior: the interior to place the camera in.

Returns

Returns true if the camera's interior was changed successfully, false otherwise.

Example

Click to collapse [-]
Server

This example make a command to change your cam interior to a selected one.

function setCamInt( thePlayer, commandName, intID )
        if( intID )then
		local seted = setCameraInterior( thePlayer, intID )
                if( seted )then
                        outputChatBox( "Your camera's interior has been set to "..intID, thePlayer )
                else
                        outputChatBox( "Can't change your camera's interior...", thePlayer, 255, 0, 0 )
                end
	else
		outputChatBox( "Syntax: /caminterior [interiorID] ", thePlayer, 255, 0, 0 )
	end
end
addCommandHandler( "caminterior", setCamInt )
Click to collapse [-]
Client

This example make a command to change your cam interior to a selected one.

function setCam(thePlayer,command,int)
    if (int) then
		local setInt = setCameraInterior(thePlayer,int)
                if (setInt) then
                        outputChatBox("Your camera's interior has been set to "..int,255,255,0)
                else
                        outputChatBox("Can't change your camera's interior...",255,0,0)
                end
	else
		outputChatBox("Syntax: /camera [interiorID] ",255,0,0)
	end
end
addCommandHandler("camera",setCam)

See Also