SetCameraViewMode: Difference between revisions
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==See Also== | ==See Also== | ||
{{Client camera functions}} | {{Client camera functions}} | ||
[[hu:setCameraViewMode]] |
Revision as of 15:31, 26 August 2018
This function allows you to set the camera's view mode if you are inside a vehicle. This indicates at what distance the camera will follow the player.
Syntax
bool setCameraViewMode ( int viewMode )
Required Arguments
- viewMode: The view mode you wish to use
Vehicle Modes:
- 0: Bumper
- 1: Close external
- 2: Middle external
- 3: Far external
- 4: Low external
- 5: Cinematic
Ped Modes:
- 1: Close
- 2: Middle
- 3: Far
Returns
Returns true if the view was set correctly, false otherwise.
Example
This example sets the camera to bumper view when the local player enters any vehicle.
addEventHandler("onClientPlayerVehicleEnter", localPlayer, function() setCameraViewMode(0) end)