SetMarkerColor: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool setMarkerColor ( marker marker, int r, int g, int b )</syntaxhighlight>
<syntaxhighlight lang="lua">bool setMarkerColor ( marker marker, int r, int g, int b, int a )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
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*'''g''': The amount of green in the final color (0 to 255).
*'''g''': The amount of green in the final color (0 to 255).
*'''b''': The amount of blue in the final color (0 to 255).
*'''b''': The amount of blue in the final color (0 to 255).
*'''a''': The amount of alpha in the final color (0 to 255).


==Example==
==Example==

Revision as of 10:37, 13 June 2006

Description

This function sets the color of the specified marker by modifying the values for red, green and blue.

Syntax

bool setMarkerColor ( marker marker, int r, int g, int b, int a )

Required Arguments

  • marker: The marker that you wish to set the color of.
  • r: The amount of red in the final color (0 to 255).
  • g: The amount of green in the final color (0 to 255).
  • b: The amount of blue in the final color (0 to 255).
  • a: The amount of alpha in the final color (0 to 255).

Example

newmarker = createMarker ( 1000, 1000, 1000, 1, 255, 0, 0 ) --Create red marker
setMarkerColor ( newmarker, 0, 255, 0 ) --Turn red marker into a green one

See Also