SetMarkerIcon: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">bool setMarkerIcon ( marker | <syntaxhighlight lang="lua">bool setMarkerIcon ( marker theMarker, int icon )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
* ''' | * '''theMarker''': A [[marker]] class referencing the specified marker. | ||
* '''icon''': An integer (whole number) referring to the type of icon (see below). | * '''icon''': An integer (whole number) referring to the type of icon (see below). | ||
Revision as of 07:58, 19 June 2007
This article needs checking. | |
Reason(s): Didn't work with: root = getRootElement () addEventHandler ( "onResourceStart", root, "ResourceStart" ) function ResourceStart ( name, root ) marker1 = createMarker ( 1935.0825, -1709.9506, 151.77 ) setMarkerIcon ( marker1, "arrow" ) end ??--Ransom 20:00, 10 April 2007 (CDT) |
Description
This function sets an ID number that corresponds to a particular visual style of marker.
Syntax
bool setMarkerIcon ( marker theMarker, int icon )
Required Arguments
- theMarker: A marker class referencing the specified marker.
- icon: An integer (whole number) referring to the type of icon (see below).
Acceptable icon values
- "none": No icon
- "arrow": Arrow icon
- "finish": Finish (end-race) icon
Example
marker = createMarker ( 1000, 1000,1000, 0, 255, 0, 0 ) setMarkerIcon ( marker, "finish" )
See Also
- createMarker
- getMarkerColor
- getMarkerCount
- getMarkerIcon
- getMarkerSize
- getMarkerTarget
- getMarkerType
- setMarkerColor
- setMarkerIcon
- setMarkerSize
- setMarkerTarget
- setMarkerType
- isElementWithinMarker