All public logs
Jump to navigation
Jump to search
Combined display of all available logs of Multi Theft Auto: Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 14:12, 7 May 2023 User account Ad1m talk contribs was created
- 22:20, 3 May 2023 User account Mvrat talk contribs was created
- 19:33, 2 May 2023 User account Blaack talk contribs was created
- 21:36, 1 May 2023 User account 53RxT talk contribs was created
- 16:49, 1 May 2023 User account Mahanshahmari talk contribs was created
- 14:42, 1 May 2023 User account ThugFV talk contribs was created
- 01:34, 30 April 2023 User account Overlord talk contribs was created
- 17:10, 29 April 2023 FileEX talk contribs moved page PL/EDF to PL/Resource:Editor/EDF
- 17:01, 29 April 2023 FileEX talk contribs changed the language of PL/Version History from English (en) [default] to polski (pl)
- 16:25, 29 April 2023 FileEX talk contribs changed the language of PL/Timeline from English (en) [default] to polski (pl)
- 16:01, 29 April 2023 FileEX talk contribs created page PL/Timeline (Translated)
- 12:35, 29 April 2023 Zangomangu talk contribs deleted page PL/Resource:Editor/EDF (Deleted in favor of a better one)
- 23:14, 28 April 2023 FileEX talk contribs changed the language of PL/EDF from English (en) [default] to polski (pl)
- 18:57, 28 April 2023 User account Gbbs.7 talk contribs was created
- 18:53, 28 April 2023 FileEX talk contribs created page Template:PL/Resource page (PL)
- 17:32, 28 April 2023 FileEX talk contribs created page File:Poland flag.png
- 17:32, 28 April 2023 FileEX talk contribs uploaded File:Poland flag.png
- 13:51, 28 April 2023 FileEX talk contribs created page File:VSFoundationClasses PL.png (VS 2022 PL)
- 13:51, 28 April 2023 FileEX talk contribs uploaded File:VSFoundationClasses PL.png (VS 2022 PL)
- 13:33, 28 April 2023 FileEX talk contribs moved page Kompilowanie MTASA to PL/Kompilowanie MTASA
- 13:31, 28 April 2023 FileEX talk contribs moved page PL/Compiling MTASA to Kompilowanie MTASA (Translation)
- 13:27, 28 April 2023 FileEX talk contribs changed the language of PL/Compiling MTASA from English (en) [default] to polski (pl)
- 23:39, 27 April 2023 User account Relay talk contribs was created
- 19:26, 25 April 2023 TFv10 talk contribs created page User:TFv10 (Created page with "* Senior MTA developer * Senior Python developer")
- 02:22, 21 April 2023 User account GT talk contribs was created
- 13:34, 20 April 2023 User account Takachii talk contribs was created
- 00:30, 19 April 2023 User account Twin talk contribs was created
- 09:30, 18 April 2023 User account VladBess talk contribs was created
- 09:04, 17 April 2023 Hydra talk contribs created page SetScreenFlash (Created page with "{{Useful Function}} <lowercasetitle/> __NOTOC__ This function allows you to attach an effect to an element. ==Syntax== <syntaxhighlight lang="lua">bool setScreenFlash()</syntaxhighlight> ==Code== <syntaxhighlight lang="lua"> function setScreenFlash() fadeCamera(false, 0.2, 255, 255, 255) setTimer(function() fadeCamera(true) end, 100, 1) end) </syntaxhighlight> ==Example== <section name="Client" class="client" show="true"> Quick Example, your scree...")
- 02:14, 17 April 2023 Nurupo talk contribs created page Model flags (Created page with "{| class="wikitable" !Flag Name !Description !Examples |- |is_road |Identifies objects to draw "wet reflections" on them. |Roads |- |draw_last |Model is transparent. Render this object after all opaque objects, allowing transparencies of other objects to be visible through this object. |Fences, trees |- |addictive |Render with additive blending. Previous flag will be enabled automatically. |Night windows |- |ignore_lighting |Don't use static lighting, we want dynamic if...")
- 20:36, 16 April 2023 TheNormalnij talk contribs created page EngineSetModelFlag (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function changes specific model flag.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineSetModelFlag( int modelID, string flagName, bool state ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to set flag. * '''flagName''': flag name. * '''state''': flag state. ===Returns=== Returns ''boolean'' with flag state, throws an erro...")
- 19:18, 16 April 2023 TheNormalnij talk contribs created page EngineGetModelFlag (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function returns specific model flag.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineGetModelFlags( int modelID, string flagName ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. * '''flagName''': flag name. ===Returns=== Returns ''true'' if flag enabled, ''false'' otherwise. ==See Also== {{Engine_functions}}")
- 19:12, 16 April 2023 TheNormalnij talk contribs created page EngineGetModelFlags (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function returns model flags.}} ==Syntax== <syntaxhighlight lang="lua"> int engineGetModelFlags( int modelID ) </syntaxhighlight> {{OOP||Engine.getModelFlags}} ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Returns=== Returns ''int'' with model flags in GTA format, throws an error otherwise. ==See Also== {{Engine_functions}}")
- 19:05, 16 April 2023 TheNormalnij talk contribs created page EngineSetModelFlags (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function changes model flags.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineSetModelFlags( int modelID, int flags [, bool ideFlags] ) </syntaxhighlight> {{OOP||Engine.setModelFlags}} ===Required Arguments=== * '''modelID''': ID of the model you want to change. * '''flags''': flags. ===Optional Arguments=== {{OptionalArg}} * '''ideFlags''': use IDE flag format. ===Returns=== Returns ''true'...")
- 18:48, 16 April 2023 TheNormalnij talk contribs created page EngineResetModelFlags (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function restores model flags to default state.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineResetModelFlags( int modelID ) </syntaxhighlight> {{OOP||Engine.resetModelFlags}} ===Required Arguments=== * '''modelID''': ID of the model you want to reset. ===Returns=== Returns ''true'' if model flags was successfully restored, ''false'' otherwise. ==See Also== {{Engine_functions}}")
- 06:03, 15 April 2023 User account ErrorScript5004 talk contribs was created
- 19:15, 14 April 2023 User account Ddfesf talk contribs was created
- 01:41, 12 April 2023 User account Edward9711 talk contribs was created
- 18:08, 10 April 2023 Tracer talk contribs created page EngineGetModelTXDID (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function gets TXD ID from a model.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineGetModelTXDID ( int modelID ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''modelID''': ID of the model you want to get TXD ID from. ===Returns=== Returns ID if successful, false otherwise. ==See Also== {{Engine_functions}}")
- 18:03, 10 April 2023 Tracer talk contribs created page EngineImageGetFile (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function adds an IMG file container to GTA.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineImageGetFile ( img img_file, string file_name ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The IMG file you want to get file from. * '''file_name'': Name of the file you want to get. ===Returns==...")
- 18:02, 10 April 2023 Tracer talk contribs created page EngineImageGetFiles (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function gets the files from an IMG container.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineImageGetFiles ( img img_file ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The IMG file you want to get files from. ===Returns=== Returns files in the IMG element if successfull, false othe...")
- 17:54, 10 April 2023 Tracer talk contribs created page EngineRestoreTXDImage (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function restores changes to TXD file from IMG container.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineRestoreTXDImage ( int modelID ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''modelID''': ID of the model you want to restore. ===Returns=== Returns ''true'' if IMG file was successfully restored,...")
- 17:53, 10 April 2023 Tracer talk contribs created page EngineRestoreDFFImage (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function restores changed from IMG container.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineRestoreDFFImage ( int modelID ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''modelID''': ID of the model you want to restore. ===Returns=== Returns ''true'' if IMG file was successfully restored, ''false'' ot...")
- 17:51, 10 April 2023 Tracer talk contribs created page EngineImageLinkTXD (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function links TXD file with an IMG container.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineImageLinkTXD ( img img_file, string file_path, int modelID ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The IMG file you want to link. * '''file_path''': Path to the TXD file you want to li...")
- 17:50, 10 April 2023 Tracer talk contribs created page EngineImageLinkDFF (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function links DFF with an IMG container.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineImageLinkDFF ( img img_file, string file_path, int modelID ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The IMG file you want to link. * '''file_path''': Path to the DFF file you want to link. *...")
- 17:42, 10 April 2023 Tracer talk contribs created page EngineAddImage (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21708|This function adds an IMG filecontainer from GTA.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineAddImage( img img_file ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The IMG file you want to add. ===Returns=== Returns an IMG element if the IMG file was successfully added, ''false'' o...")
- 17:40, 10 April 2023 Tracer talk contribs created page EngineRemoveImage (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21708|This function removes an IMG container from GTA.}} {{Note|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineRemoveImage ( img img_file ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The IMG file you want to remove. ===Returns=== Returns ''true'' if IMG file was successfully removed, ''false'' otherwise....")
- 15:27, 10 April 2023 TheNormalnij talk contribs created page EngineImageGetFilesCount (Created page with "__NOTOC__ {{Client function}} This function returns the number of files an IMG file has. ==Syntax== <syntaxhighlight lang="lua"> int engineImageGetFilesCount ( img imgArchive ) </syntaxhighlight> {{OOP||img:getFilesCount||}} ===Required Arguments=== *'''imgArchive:''' the IMG archive handler ===Returns=== Returns an ''int'' with the number of files. ==Example== You could use the following code: <syntaxhighlight lang="lua"> local img = engineLoadIMG( "file.im...")
- 12:17, 10 April 2023 Tracer talk contribs created page PL/Sound (Redirected page to Sound) Tag: New redirect
- 11:34, 10 April 2023 Tracer talk contribs created page Template:Skins Page 13 (Created page with "<includeonly><li style="display:inline-block;">x270px|frame|'''ID''': 290<br>'''Model''': rose</li> <li style="display:inline-block;">x270px|frame|'''ID''': 291<br>'''Model''': paul</li> <li style="display:inline-block;">x270px|frame|'''ID''': 292<br>'''Model''': cesar</li> <li style="display:inline-block;">x270px|frame|'''ID''': 293<br>'''Model''': ogloc</li> <li style="display:inline-bl...")